Yes, there are three in-game currencies which is the gold standard of excellent video game design. I haven’t even mentioned tickets, which would be the third in-game currency next to parts and Zen coins. What’s the difference between promote and just outright buying? If I buy it, do I get everything? No, still have to buy “pro-physics” separately? I don’t know.Īll I do know is there are a lot of really good real-life tables hiding behind one of the most obnoxious in-app stores I’ve ever seen. This means you can play it whenever you want in “arcade mode”, and each game will earn you a pittance in Zen coins. You only unlock the initial table you choose and, through the tutorial that can only be described as obtuse, somehow promote it to level 2. I don’t mind paying for tables–I expect it, in fact–but here you have to collect (or buy) Zen coins. What followed was a ridiculous mess of F2P nonsense that I still cannot wrap my head around.Įverything, and I mean everything, is behind the paywall. Upon downloading the free app, I was inundated with options and picked the only table out of the initial Williams selection that I was interested in: Medieval Madness. Last week, Zen Studios released Williams Pinball for iOS and I don’t think it’s possible for them to have shit the bed any worse. What more could I want?Ī lot, apparently. Thus, I was super stoked when I heard that Zen has acquired the Williams license and would be bringing real-life tables into the Zen world. I can’t tell you how many times I’ve had to either re-purchase my ST:TNG table only to have it disappear the next time I open the app. The problem is that Pinball Arcade’s apps are hunks of garbage compared to the polished gems that Zen puts out. Give me Star Trek: TNG and a handful of quarters and I can die happy. I’m also one of the freaks that prefers the real tables of Pinball Arcade to the fanciful, and often physics-defying, tables of Zen Pinball. I love pinball, be it standing in an arcade or digitally on my iPad.
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